Everyone (myself included) has been guilty at some point of having pre-formed assumptions on how a solution should be approached or designed. This is especially true at project kick-off meeting where more often than not, there is somebody in the room who believes that they know exactly what is required before the project has started.
As I’m sure you’ll appreciate, designing, building and launching something and then having to make changes soon afterwards because it’s not working as required or has low user engagement is obviously not ideal in any scenario. Having the opportunity to mitigate that is extremely valuable and is largely why prototyping has become less of a ’nice to have’ and more necessity.
Knowledge is king, data invaluable.
So, what should a prototype be based upon? Where do the ideas come from and how do you implement them into something feasible?
Before you can think about starting to formulate a solution, you need to gather as much information as possible around the problem(s) at hand. The best way to do this is to talk to as many people as possible, review what any data is telling you and research the market.
I won’t go into too much detail here because this really is an entire process in itself which could easily warrant another article. But in an ideal scenario, you’ll have the opportunity to conduct interviews with existing users, speak with customers and any company stakeholders to better understand exiting problems, frustration and any suggestions they may have, in order to make improvements.
This kind of first-hand insight is incredibly valuable because by speaking to people directly you’ll nearly always get some insightful nuggets of information that may not be obvious to you or the team. These are the people with an intimate knowledge of the company and market positioning, they may use the existing product every day (if there is one) and understand what competitors are doing.
Secondly, being able to review existing data to get an overall picture of existing problems, drop-offs and bounce rates is a fantastic way of shaping potential solutions both large and small. Review and use data whenever possible as it’ll help inform your thinking massively.
Lastly, conducting research. Looking at competitors is an obvious thing to do, but how are different industries and sectors approaching similar issues? Is there an interesting way of navigating or arranging content that you hadn’t considered?
Only once all of this information is known, collated and understood can a UX team begin to start the process of generating initial approaches and ideas in an accurate way.